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Poe cyclone 2h or dual wield. I was merely answering why someone might do it.


Poe cyclone 2h or dual wield "YOU'RE WRONG! Oh and btw plenty is viable. You don't even need good weapons just high attack speed can get millions of dps as pure phys. In most scenarios you do enough damage to progress further, but the limiting factor becomes your HP pool. sure 2h scale well with %increase, but that is because they have higher flats, if 1h can achieve high flats 2h is worthless. Even in end game maps. This isn't the usual leveling guide just a regular dual wield cyclone build with a flavour. When you get good gear and stack strength you can go giant's blood and run 2h + shield which seems like the best setup overall for now. so like the OP, looking for suggestions on possible paths to take. note: this leave's quite an impression that wielding a 2H will alway's be superior, they will only have to account for half the mana cost, dealing roughly 10% more damage to make up for the reduced attack speed and they have multiple time's more abilities that will deal 100% weapon damage while dual wielder's are stuck with 2 abilities. 2] The Vampire - Tanky 2H Axe Slayer Duelist - /view-thread/1611662. Yeah, I 100% agree. For ranged, I think the biggest advantage is the dual wield bows use enchanted ammunition while the Nox bow is just arrows. 2h got a huge buff this patch and is quite strong For magic, gconc is busted and makes dual wield way better than 2H. So you have to pick item/skill to Dual Wield. ). Dual Wield: Attack Speed 2H = Big Hits + dmg bypass (estoec for example) I have to say I have found 1h (on paladin) only to be very good actually. The modal for morningstar combines well with brute force, not sure if that would out damage dual wielding sabres. As of now dual-wield would beat out 2H in most aspects (Kaom's heart aside). 25] Voidforge Cyclone Build | Slayer | Settlers of Kalguur [3. I'm fairly sure I want to either play a 2h or dual wield character. Both of those double your damage so you end up with 4 times the damage from just 2 weapons. I'm running a dual wield build right now and it feels fine. Late game when u can spam potions and stack attack speed, u can respec to 2handers. And to be honest, it's only few hundred DPS lower than Dual Wield. Hi! I really like the new armor class system, however it negates the previousely existed balance between dual wielding and two-handed weapons. With that said, I feel a 2 handed build is totally viable and you have other 5 companion slots to cover for weakness your barbarian might have. Some skills in the game are tagged Full Attack (ex: Paladin Welcome to WoWnoob, where we encourage new players and veterans alike to ask questions and share answers to help each other out. Dual wield foils. Now I'm looking at what weapon setup to use, 2handed or dual wield. Dual Weld 1H crossbows; 1H crossbow + quiver; 2H crossbow/bow + quiver; Given equivalent level items of all of these types, in every single situation I have ALWAYS found the 2H crossbow/bow + quiver to be the highest dps of the three combos. I've decided to play a dualwielding barbarian primarily optimized for damage and secondarily for crit effects etc applied through carnage. At least that's what you do for steel skills and flicker and the like. 2h arms is for PvP and questing, and dual wielding as a fury is for PvE group content, but in order to be effective you need a very good gear that is not easy to obtain. I was merely answering why someone might do it. More armor and fortify stuff, higher dps, but no insane block. Maybe in PVP you could make the case that the hit talent doesn't matter, and 2H could be more burst. Take Slayer's crit and then your choice on leech, aoe, or cull ascendencies. 1h and shield is good, block is a very strong defensive mechanic. 6 Requires Level 28 Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. TL;DR --> start by picking the active skill you like and think is effective and build around it, both 1H and 2H are fine So if you're taking a beating, you can switch to your defensive set, or if you feel that you need to punch harder and your daggers aren't working out, you can switch to a 2h weapon. Dual wield also gives some block chance but nothing too special, there arent enough block chance nodes on the tree to make proper use of it without losing damage. With the addiction of some new melee skills during the last league there is now a quite large gap between them: some like Sunder, Cyclone, Earthquake and Molten Strike are really good and commonly used due to their damage/utility/aoe against A marauder dual wielding two Hand of Wisdom and Action Hand of Wisdom and Action Imperial Claw Claw Physical Damage: 25-65 Critical Strike Chance: 7. But dual wielding works better with light armor, so if you're married to heavy armor, go for 2-handed. For melee, it is usually simple, Dual for single target, 2h for AoE. Rigwald's cycloner - Dual wield. The right answer is that OP watched only "ppl" using 2H and shield and not dual wield. Axe nodes require more skill points to get the juicy bits. Imagine dual wielding a 600 pdps 2h like Disfavour along with a stat stick. The availability of flat sources of damage greatly benefits attack speed which 1H>2H AND the DW bonus. a dual-wield Fighter with picks. But, they can be a lot more tanky with higher HP/regen/armor. Forcing a triple str requirement is also nothing because you'd want to dual wield Axes or Swords, not Maces. 08. Explore the best, most effective, and downright broken PoE 2 builds. 2024 - 05:43:26 Game Guides, Path of Exile, POE build guides. For certain maps I swap melee phys for pulverize just for the more area. Share Sort by: Best. Last edited by Mannoth#4185 on Jan 9, 2016, 9:07:02 AM. But being able to windfury/frostbrand is also super nice. With that said, a few leagues ago (not sure which league, did it a couple times), dual wield axe cyclone. My stamina DPS are usually dual wield/bow. There are some more niche melee builds that use 1 h shield or dual wield but they’re harder to scale until super big investment (bleed which is kinda bad spot rn, strength stacking, dex/frenzy stacking, etc). " But if not balanced correctly, it could be skewed towards "2Hander does so much more damage it's not worth the extra stats" or "Dual-Wielding does enough The highest DPS is dual-weild, the safest is one-handed+shield. Otherwise, 2h is just way more practical and opens up Cyclone spins at your attack speed and deals AoE damage twice per spin. Take claws for instance, there is no skill other than cyclone (which claws have the lowest attack range. For my first playthrough, I intend on only using pre-made NPC companions. Edited May 17, 2018 by Clerith. I've read that marauder should go for 2h mostly because of his availability of 2h nodes. I tried to make "shocking" cyclone but I failed due to this fact bcs even with 200 lightning dmg it's just like ~50 on cyclone and that's not enough for shock to proc on higher level mobs (1000+ hp) Do we have any info on if/how dual wielding will be changed in poe2? I feel like currently in poe1 dw lacks significant identity. New comments cannot be posted. Members Online. go 2H or DW in one setup and use a shield in the weapon switch setup. Because of all of that I can't really decide if it's better to go with a 2h weapon or dual wielding? From what I've noticed DW does more dmg then 2h at least in the early game. My verdict: Dual Wield > 2H Honestly, if more dual wield skils "used both weapons at once" like cleave, it would be a lot better off, and so that we don't need this stupid "non-compatible stat stick" nonsense. But dual wielding can give a lot of benefits without any passives, even if your offhand is a white weapon, you still get 10% more attack speed and 20% more attack damage (15% block if it matters). Posted by u/Boltonsquad - 7 votes and 17 comments dual wielding gives a lot more damage for less currency and shield you get a lot more defense (important for hardcore builds), 2h builds are usually slow, there are only very few builds that use them like flicker strike with terminus est or oro's, cyclone with ngamahu and etc, so yea, 2h builds are pretty specific usually. Also medals like Korvaak's Brand for dual wielding melee weapons or ranged, Direwolf's Crest for melee, Pyroclasm Medal for ranged. At the start of every fight I'll have him teleport behind the tanks and go straight for their casters. Common knowledge to melee veteran players, but it is important to know the mechanics that makes dual wield strong. Path of Exile 3. The Katamari Gladiator (or "The Black Hole Cyclone") The Vampire - Tanky 2H Axe Slayer Duelist BoR Cyclone Dualwield 2H RT Cyclone-From Zero to Hero! Defekt's Bloody Vacuum Gladiator The Endless Retch The Iron Reave - Crit Duel Wield Block Iron Reflex Reaver King's "Immortal Reaver" Asta's Max Block 1H Sword Reaver JForce's Reave Duelist Build Some dual wield advantages: Faster recovery after the use of each weapon let you take emergency action like heal as you will recover faster than from a two handed swing. For a new player, I'd highly recommend a different route. Currently poe has an issue that if you have only 1 link, abilities that offer both single target and clear are very A place to talk about POE builds, Dual Wield, 1h+ Shield or 2h for Steel Skills? Hi I keep flip flopping between different builds to league start and I'm currently looking at the Steel skills (specifically not lancing steel - both of the others seem promising) especially since I can start at level 1 with them. When Dual Wielding, each weapon hits once per spin. In the end, I'd be surprised if 2h is significantly better. Pretty much copied Kripp's skill tree. Giant's Blood is the new Keystone that makes this power fantasy possible. Log in or Register. I swapped to dual wield fury in the mid 20's and it felt so much faster and soooo much more satisfying. As mentioned by u/Twigstalker, it gives an attack speed boost (and a small block boost compared to 2h if you were thinking of that as an alternative), but more importantly, the Elemental Equilibrium of having different elements on the two weapons could really shake the foundations of your suggestion that you'd get no real benefit, since I think OP's basically showing us exactly I'm curious how much better is Dual Wield compared to 2Hands, specially if you use 2 soulbound 1H weapons, so doesn't this mean Dual wield will always be better than just 2H? < > Showing 1-4 of 4 comments . Using one Go to poe. Ultimately, though, the marauder doesn't have good access to specific dual wield passives (block, damage) that the dex classes have. How about dual wielding axe? My character's looks are really important to me (no skins), so I was wondering if there's a "Viking" style build where you wield 2 axes. " That includes Shield and 2H. Posted by u/[Deleted Account] - No votes and 1 comment It depends on the character's role. But I'm not sure if 2h is actually better then DW:/ but I'm a newbie xD If you need a shield or want to deal more damage, pick dual wield. I feel 2h is not so strong as the videos i have seen about the dual wield but i have no idea of the gem / item setup or less alone the build ! Thank you so much in advance, awesome league !! Playing with a dual wield barbarian will lead to faster attacks so more chances to proc on-hit effects. Posted by narnz#7983 on Jan 19, 2014, 2:26:07 AM. My question is, with unlimited currency what would be the ultimate best cyclone build, i have had some lucky drops and i am sitting on top of nice bank. Hello. IGN - Bootloops. Currently got a Cyclone Marauder in HC lvl 38. They all have advantages. 1h +good straight out of the box dmg +easier to dish out good dmg, just pop dmg buffs and look at something = dmg-less fun (imo) 2h Dual Wield skills are Dual Blades from Nightblade for Dual Wield melee and Inquisitor's Ranged Expertise for dual wield ranged. With the new patch, i am 100% sure i can hit roughly 70k dps as a dual wield cyclone character with just decent gear. A 2H great sword is even an option on a PvP Magicka build for the same Losing out on elemental drain is pretty big in PvP though because of the sustain loss and the loss of major breach. 5. It provides a very flexible class that can provide a lot of damage in addition to some very useful and powerful spells. It's about 50% less damage than single handed. 2h gets access to Titan Heart, which is 15% less damage on top of huge hp increase. Regardless copy a starforge, and a good crafted 2h-weapon and plug it into POB for a definitive answer. The only thing I would change is to buff cleave and add some sort of incentive to use any skill other than dual strike or cyclone while dual wielding. Best in slot right now is one nirnhoned dagger with a flame enchant, and one charged dagger with a poison enchant. It was super fast both movement speed and attack speed. a dual-wield Ranger without a companion. 9 times out of 10 he kills them all in one full This guide covers how to build and play a pure, dual-wielding melee Cipher. ColorsFade. Dual wield = 1x 1Hander in each hand The bow is a 2hander, but you can also wield a quiver at the same time. I'm early in my play stage, I've pretty much settled on Barbarian. It's why I use cleave as my AoE and dual strike as my single target (dual strike w/o melee splash does do 50% more damage). 6 x damage for Cleave). 9 - Dual wield Mjölner Cyclone Trickster Showcase Locked post. Alternating weapons is fine, but the skills should provide an additional buff while dual wielding. Dual wield has better options for endgame uniques (paradoxica, saviour) but 2H has better options for rare items if you know how to use crafting Besides that, there really isn’t any important differences. Best. You get more global mods overall using DW (Crit multiplier etc). although the %dps increase is not that much to make dual wield obsolete. JerekKruger. This is the law. Cyclone, Brutality, Melee Phys, Pulverise, Fortify, Infused Channelling; If you enjoy going fast, dual-wielding all the way. The enchant surely profits from 2h. 1h weapons are for the most part already way faster than 2h weapons, and a ton of players base damage is from flat 'added' physical damage from rings/jewels, that scales much better with attack speed. Spears and flails cannot be dual-wielded with any weapon. Members; 3. If you want longer range, pick 2H. It will let players equip any Two-handed Mace, going 2h early game is terrible dps wise (dw with a plate attacks faster then 2h naked. They can only be dual-wielded with two claws. not nearly enough points to try to do both. I seem to prefer redline and like the aesthetics of dual wielding; is there any DPS bump compared to a 2H weapon? Really only interested in solo environment and casual dungeons. What well usually 2h us used more for pvp and solo scenarios, while if you want to optimize your dps to maximum levels you use dual wield. 25 Cyclone Build Guide. 📺 Watch videos about this build and see it in action ! Dual wielding gets a buff it really doesn't need vs 2h weapons, especially considering the 10% MORE attack speed. Some relics also allows that. I'm currently leveling a DW Cyclone Slayer and I'm wondering what the benefits are to running dual Paradoxicas over dual Rare Foils and vice versa. Can get a good foil for ~1 ex and a paradoxia w/ impale + another damage mod for 4-6 ex. If you do that 2h is so far behind dual wield, for live build/POE discussion and question answers, It's not a full build, but you can try to league start with Ahn's Might dual wield Slayer. Also, since you get good access to strong wesponcrafting in Betrayal, it is much easier to have decent weapons while leveling. I recently got bored of the Moonveil and decided to go back to a pure strength build. a dual-wield Ranger with a hawk companion. There are a plenty of viable builds even within what we have right now. He has experience playing solo and both in push, while being notorious for his _World First Delve 6000_ with his team & farming multiple Mirrors of Kalandra every league. the dps should be bonkers as you can focus purely on phys rolls on the weapons as the crit comes from the ascendency. My tanks are usually 2 handed/ sword & shield. 00% Attacks per Second: 1. ]) but at level 41 my Staff of Battle was doing MUCH more dps than my Frostbringer + Lamentation. Also you get less riposte and damage shield damage I don't know for high end, but for the mid-levels anyway dual wield is pretty much only for the procs and a dual-wield Fighter with swords. On Full Attack abilities, if your damage additive bonus is larger than around 80%, dw is better, otherwise 2h is better. 03. 2h are overall better since last league, when GGG decided “no more dual wielding” by removing dual wield damage bonus AND buffing 2handers by as much as 40%, then adding warcries which multiply that damage even higher and work best with slow weapons (2handers) due to their cooldown. I'm aiming for dual wield Grelwood or Beltimber lategame. Champion is also insane for Facebreaker (or 2h, or dual wield, or probably 1h + shield) Cyclone with the Master of Metal ascendancy, but you don't get nearly as much block/any spell block compared to gladiator. However, on cyclone ele dmg is reduced just like physical dmg is. [2. you might think that this build is not tanky enough to survive multiple hits from the enemy simply because Slayer is not known to be a defensive ascendancy class. Dual wielding makes you hit more often coz of more attacks in total, so you get more rage than wielding 2h weapon, and there are talents in fury tree that improves this somewhat. -- While we only allow Q&A posts here, our Discord is great for those topics that don't fit here! discord. 2h base stats were almost completely untouched so their flats are looking lackluster, if DW with rage flats (or other flat damage sources) can get to the same flats as an average 2h then 2h is dead. However hitting twice generally adds more damage than the slight extra damage a 2H weapon provides. Comprehensive guides on skill gems, playstyle, items and more. And even then, +hit gear is not super common and you sacrifice raw attack power for +hit at earlier gear levels (MC-ZG), so if a good enough 2h weapon drops like Zin'rokh, staying 2h makes a hell of a lot of sense. by Najashi; Duelist YouTube. If that is correct, both would have 6 ruthless hits in 18 attacks right? Dual wield seems like it would apply stacks quicker due to more attack speed but only 9% of dw lacerate players are using ruthless on Poe ninja (86% use impale and still use crimson dance). In my current Poe 2 run in turn based on potd I have a 2h assassin rogue that's an absolute beast. If you go crit, I think you tend to go dual wield 1H thrusting swords or like paradoxica with the sword that makes clones (saviour?). Let's you do dual wield attacks with L1 that are usually faster and involve hitting with both weapons. Tri-Elemental Cyclone is an absolute JOY to play [PoE Settlers 3. Only difference is that Cyclone alternates weapons between each hit when dual wielding. it would be nice to be able to do a bit of both using the weapon switch. If it's 1000 vs 500+500, or 1000 vs 600+600, or 1000 vs 400+400, etc. I would like to start the guide by making a pun which involves the spinning movement of cyclone and spinach, since they both have a spin and involve a Popeye. 19) Out Of Date LunaWolve March 5th, 2023, 14:57 162 Guide series The build lost some damage via the nerf to dual wield but after all it is still a solid choice and plays out as before. More posts you may like r/elderscrollsonline. Dual wield Dual wielding grants; 10% more attack speed, 15% attack block chance, 20% more attack physical damage. The differences are very minuscule between 2 handers and dual wield for range's case. Proof of Concept: Bleed Herald of Agony Raider (Yes, really) Relating to Dual-wield vs 2h, this varies heavily on which combat style and what you are doing. a dual-wield Rogue with a rapier and shortsword. In terms of farming, I would suggest switching to 2h because you can clear mobs so much faster like I just use cyclone twice and i kill a mob at the docks. Can't speak for level 53 (I'm sure other will [You must be logged in to view images. Or dual-wield, Crit with this support gem and benefit off both, use dual-wield to offset the slower attack speed. With melee splash however it only does 14% more damage to a single target and less damage to surrounding targets, assuming of course that you are using ele cleave. For a first build, I'd go for Cyclone or Cleave 2H. You will still be top 5 dps, still doing effortless 5k+ DPS as 2h with scourge strike. cyclone dual wield will take the average of both attack speeds and use that as the base That's incorrect. The defence isn't enough to justify the huge loss in damage. Cons: 1) lower DPS than dual-wield; 2) requires two skill trees to invest into; 3) shield-bashing eats a lot of stamina; 4) does not protect against arrows nearly as good as vs melee attacks. 4k Posted February 13, 2016. For a total of 32% more damage. it is true a dual wielder can use Fire Strike Purifier - 2h or dual wield? BUILDS Most of the information I'm finding on this question is old, but seems to indicate that due to the potence of Kraken, A place to talk about POE builds, mechanics and interactions. Yeah I think the 6% hit dual wield talent, and Stormstrike hitting with both weapons makes it better. Stil dont think I'd be able to maintain the cyclone speed in a group and not getting hits for challenger stacks wasnt ideal. 9 Duelist build by Asramero (1124443 views). Still feels really tanky though and you can use Abyssus for nutty boss dps Simply using Ruthless in place of Multistrike alone and requiring higher APS means you are either limited to dual-wield setups or a steep skill point cost for APS nodes for 2H bleed builds (generally higher DPS). 1 metres Requires Level 68, 131 Dex, 95 Int Grants 46 Life per Enemy Hit (8-12)% increased Dexterity (8-12)% increased Intelligence Adds 1 to 10 Lightning But yeah, 2H axes are pog. Shield - for tanking. I cant say which base for a sword is best tho, i havent really looked into it because Axes just seemed superior. PoE 3. Probably going to get some grief for this question but I'm genuinely confused by the skill tree and the best path to take my marauder. This is the biggest reason why Dual wield is definitely better, if not just because The Saviour exists (it is actually surprisingly cheap this league at just around 7ex!). Dual Wield is usually preferred , since that's how you usually get good dps. Dualwield is a safer bet to do good damage in PVE if youre new. 15% greater damage from Off -hand attacks in dual wield vs what ever the passives are for 2H weapons. In most of my RPGs, I reroll a lot just to see what class best fits my play style. I'd just suggest you get longhammer first thing in your playthrough. It is intended to be an option halfway between the damage output of two-handed weapons and the defensiveness of a shield and weapon combo. By Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus JerekKruger. The sim tells me that the 2h will perform better but is the bleed proc considered? Also dual wield will generate more rage? Thanks Damage stacking is a bit complicated, but the dual wield penalty requires about 54% additive bonus to cancel out. ) ((Or are a stamplar who just Jabs. Heavy strike puts enemies down within a few blows, if not outright OHK most trash mobs. Dual wield: almost 2x damage of any other style. Page 1 of 2 1 2 Next > Davall New Member. Pros: 1) you can block a lot of damage from attacks; 2) shield adds to armor class just by Currently have a champ getting into the 40s. Reply reply TbXie has been playing Path of Exile since the release of Open Beta, playing a variety of leagues in which he has played Hard- and Softcore, Standard, and Solo-Self Found. Also keep in mind that Cyclone gets an instant hit upon activation. I think 1h + shield is in a bad place. But dmg output out of ww with 2h is a lot lower than with dual wield. I had like 8 or 9 frenzy charges, 80% crit, 600% crit multi. since i finally have currency for the saviour, i'm unsure if i should buy it or switch into two handed. Played semi casually so I didnt really try to go much further with it. You get a inherent minor dmg boost that is not as good as a 2h. Dual wield is way more fun and significantly faster. I have done some t16 with my slayer 2h cyclone build with gem swaps to be bladestorm, was fine but didnt feel as smooth as the DW gladiator build I had been before respecing to 2h cyclone). I know Paradoxica can roll the %Chance to Impale mod, which would free up points on the tree, but is that worth the loss of impale effect from the Skewering nodes you could drop? 2h - you do damage 1h+shield - stupidly tanky. Posted by It uses Melee Splash and Multistrike support gems for Glacial Hammer making your attacks extremely fast and able to hit multiple enemies, as well as shatter them once they hit a third of their life. ninja, select slayer, cyclone and then sort by DPS. Reply reply (v2. I'd say dual wield with Saviour is pretty close to 2 handed. This was also in a time when you could dual wield stat sticks (weapons that gave strong benefits but would not be used by your attack) that gave you massive damage bonuses like % added damage. Posted February 13, 2016. Open comment sort options. This is my first character and any help would be appreciated. Two handed: nevermind, this style doesn't exist. There are very few cases in which you'd need a 2 hander's range over dual wield's DPS. Bleed is BACK!! Question is: when is better to use one or the other? I just dinged 25 so I don’t have great gear - got the green 2h axe (+11str) or the combo green mace (+5str) and meteor shard dagger from shadowfang keep. Strike range/area nodes, impale nodes, and +max res Dual wielding imposes a +19% chance to miss with the off hand, which is fairly commonly known, and is even mentioned in the piece you linked. Don't force yourself to play dual wield unholy if you don't want to. Dual wielding refers to using a one-handed weapon in both hands. It will alternate, and if one weapon is faster than the other, the delay between its hit and the previous one will be shorter. Cleave and Dual Strike are the only skills I know that actively take advantage of dual wielding and give extra damage (2 x damage for DS, 2 x 0. 3k life. Top 1% Rank by size . As of this patch (Deadlands), 2H/DW is the stamina DPS meta set-up. If you want to go physical then dual strike is better. And dual wield blocking isnt a thing so thats a dud aswell. Top dps for the team, most amount of crits by far, most amount of hits and being a paladin, have some natural defences to help a bit with survivability. Dual Wielding provides higher damage after some investment. You also have to craft 2 good weapons which can be costly. Is Cyclone best performed with a Dual Wield set up or with a 2H weapon? Assuming you have a ton of bonus Attack Speed and do not need the Dual Wield To buy one is also several exalts. Probably more consistent for crit proc talents as well. 0: Dual Wield Sunder Gladiator Build Guide (Alkaizer) 07/26/2017 03/06/2018 Gmachine PoE Path of Exile 3 The Demon Hunter can not dual wield melee weapons, but she can dual wield her class-restricted Hand Crossbows . 1H + shield is tankier. #4. Two-hand also have many very good uniques of all types that are fairly common, you're bound to find at least one of them. Most builds are either dual swords / 2h sword and rarely 2h axe. You can maybe make 2H swords work, if you go void forge, for example, but then it's not impale. )) Although, 2h will always also be great in PvP due to it’s higher single hit modifier and great skill consolidation. Posted by Dracule#7797 IS a bow a 2H weapon, or ONE??? CAN SOMEONE PLEEEASE tell me the TRUE answer to this. Single handed: lots of accuracy and crits. Just toss the heaviest armor on your rogue and let him go beat stuff with DW. Even on casters and spellblades , who generally need their offhand for staff / seal to cast stuff, I found that it's best to just switch to powerstancing when your going melee, and Generally for melee, 2H is best for most skills because they give the most flat damage and 2H axe has the best scaling on the passive tree. Vaal Pact Doubled life leech speed and maximum leech rate, but causes life regeneration to have no effect. Go 2h and get yourself a terminus est, one of the best starter weapons. Currently i'm up to guardians in bleh gear 5 linked with kondo's pride as 2h crit cyclone sword slayer. Nothing mirror tier or even close, Certain weapons cannot be dual-wielded, or have restrictions to dual-wielding: Martial weapons can only be dual-wielded with the same item class of martial weapon in both hands. PS yes I have gone and watched YouTube videos and read guides online My thinking is that dual wielding foils for a crit impale Cyclone Berserker is the way to go if you can afford to drop 2x10ex on some decent foils. I made a dual wield sword crit cyclone raider in 2. Most of these are not 'mirror tier' weapons (although obviously, they are Two handed builds meanwhile will out damage weapon/shield or dual wield builds in most cases, but will have less defenses as well. The new unique one hander weapons are lacking raw damage and are either just gimmicks or pigeon holed into dual wield builds. 2h - some aoe but less damage than duals, slow. Take sword nodes, dual wield nodes, crit nodes, and life nodes. Things could very much change with the new buff to 2H builds in the new patch. It also enable you to take the most out of the full attack abilities the barbarian has. More posts you may like Related Path of How to dual wield 2h axe and shield? upvotes Barbarians - Dual Wield or 2H The Community Blog (An Invitation) Barbarians - Dual Wield or 2H. A place to talk about POE builds, ADMIN MOD 3. A Keystone passive lets you dual wield two-handers in Path of Exile 2. For a rogue, yes. It's possible dual wield 2h is the eventual best option but even if it is it'll be very endgame and gear-dependent A place to talk about POE builds, early league 2h axe. Personally I like 2H thematically, but the biggest reason I don't end up playing it more is sockets. Assuming similar weapon tiers, is one I have been sticking with dual wield because it "feels" like more DPS (seems like even con mobs in HA's die consistently quicker, Hello all, I'm currently planning to revisit the PoE series and doing a complete playthrough. Same account name, also top dps on PoE ninja for zerker cyclone. ahn's might, scaeva, ichimonji all good cheap options for dw cyclone, I killed uber elder today with 2 ahns might, but I'm looking for a lithe or exquisite base 2h sword for the future with the fortify/%phys mod hybrid mod, both are fine imo, also with the changes to the duelist area in 3. Forum topic; Passive skill tree build: 20 points, 40 points, 60 points, 70 points, 80 points, 90 points; Dual Wield Dual Strike/Cleave Physical Build If you want to run Dual Wield in PvP on a Magicka character, swords are a dagger option since they directly increase your damage done. which sucks for it) that use both at the same time. You can make dual wielding work, even in late end game, if you throw enough currency at it. Claws cannot be equipped with a shield or sceptre. I use dual wield when taking on groups and 2 handed if I'll mostly be dealing with one or two enemies at a A keystone with a significant enough downside could make it work without being a nobrainer. If you don’t have a class based execute, 2h is stronger. It's almost all dual wield, a mixture of foils and paradoxica. Where I'm going also makes a difference. Thankfully all the weapon masteries are multi-teired. A Reddit community It's also nice to consider that a 2H Weapon will only have one especific special effect in the case of magical weapons, whereas Dual Wielding allows you to use two special magical weapons with different effects (like Anders 2H Sword with Shield of Faith vs Dual Wield the Shortword of First Blood + Githyanki Shortsword for extra Psychic Damage ) However if they fix (I actually mean FIX) 2h wpns, it would help solving the issue with recent content focus on both huge single target and clear at the same time, which is based on future poe 2 mechanics of having multiple links. 1h no shield is more viable than in Pillars 1 imo. Impale Cyclone Champion Build Guide (PoE Lake of Kalandra 3. After searching for a while on google, youtube, poe ninja, builds sites without any answer for my wishes I almost 2h vs Dual Wield Discussion in 'Hybrid' started by Davall, Mar 10, 2020. Even then, 300dps is only sufficient for low - mid level maps at most. The result is that you "dual-wield" but only end up hitting with one of your weapons, using your second weapon as a slot for offensive buffs. Cyclone Attack, AoE, Movement, Channelling, Melee Level: (1-20) Cost: (2-3) Mana Attack Speed: 300% of base Attack Damage: (60-111)% of base Effectiveness of Added Damage: (60-111)% AoE Radius: 1. Usually the trade-off is "Bigger damage from 2Hander vs extra stats from off-hand. Even the big circle nodes for swords vs axes in front of marauder are skewed towards swords. When fully buffed you can do +45% damage as Fire and +15% as Shock With the state of how PoF works adding strength and alternating frost strikes with obliterates during PoF making obliterate crit chance much more i believe 2H is better ive yet to see a Frost dk dual wield including my DK but in return makes DK feel clunky because you run all mastery and no haste i think you get more value out of it. Cleave Attack, AoE, Melee Level: (1-20) Cost: (7-13) Mana Attack Speed: 80% of base Attack Damage: (179-511)% of base Effectiveness of Added Damage: (179-511)% AoE Radius: 20 The character swings their weapon (or Dual wield gives higher DPS due to the Twin Blade and Blunt passive for daggers. I'd pick dual wield in almost all situations. I read the patch notes and they apparently increased the damage and speed of colossal weapons when two-handing them, but i dont know if its worth to two hand my Giant Crusher or dual wield a Giant Crusher and that goofy red flame hammer. Usually you rock whatever set 2H on your front-bar and then Blackrose Prison DW on your back bar, but I've seen some interesting Masters DW front bar and Maelstrom 2H backbar parses this 20% less damage is nothing when typically a 2h weapon has double the dps of a 1h. You still get the "20% more physical attack damage" and "10% more attack speed" dual-wield multipliers, on top of whatever stats you get out of your second weapon. Go 2-hand if you want to fiddle with bleed/poison in combination with the new support gem which slows down attack speed for more damage and more AoE. 2H is easier, has higher damage with less investment. Generally speaking this bonus is not enough to make it competitive with a dual wield or two handed setup. About 50% less damage than dual wield in the end. 7, most builds are somewhat different depending on what you want I'd recommend two handed. At first I used a shield and sword, but as soon as I put on my 2h axe the damage is just so noticable. The main advantage of dual wield Cyclone was always the ability to use both Paradoxica and Saviour. I guess barbaric smash and heart of fury will work better with dual-wielding due to them activating full attacks. I guess the changes in TB makes this worse, so you are correct, DW >> 2H in TB. Hello mateys, wanted to share with you a pretty brutal build: 2H axe cyclone slayer which I used on my very awesome character "Popeye The Slayer Man". Another reason why DW might end up performing better than 2H dor survival is the change that will come to Expose Weakness, which will make it proc (40% of your agi as extra ap for 7 sec) off of melee crits instead of only ranged crits. But 2h specc provides very strong groupwide dps buffs, so if u learn how to get decent dmg with 2h, the group/raid willl benefit more from it. Wings of Entropy + BoR is a nice combo for Cleave. Top. Feb 21, 2018 @ 10:59am Depends on the class, IMO. Reply reply More replies. Highest dps soultaker you can find in off hand, highest dps 1h axe in main. Other skills either use the main hand or alternate weapons, which effectively halves your damage with WoE vs DS (not so much vs Cleave). You want to use dual wield with a dunmer nightblade, just as much as you want to use 2H weapon with a Nord dragonknight or sword and shield with a Redguard Templar. This is a dual-wield crit build, so we are looking for strong foils for our weapons and a 6-link chest with "Attacks have +X% to critical strike chance" to make up the majority of our damage. Dual Wield - for dps. later on dual wield foils with crit on the tree. This is for front bar. So no, the miss chance is not the same with 2H Vs dual wield. Every build work, there are plenty of 2 handers and dual wieldings too. Using a Bastion of Honor in the shield slot roughly translates to 30-40% less damage taken Yep. This on Small history lesson: Dual Wielding used to give 10% more attack speed and 20% more physical attack damage. I did 2h for so long, and even with up-to-date dungeon quality weapons I hated how it felt to play. 2H have Staves as a defensive option for block, or maybe they'll get lucky on a roll for other defensive-style options. The key are the passives. It was fun to play, got up to tier 14 or 15 with it. The enchantment is halved because there are two weapons, half on each one, but it gives the same total amount as a 2-handed weapon. Currently in RTWP, dual wielding has similar DPS with 2h on auto attacks. The dual-wielding melee Cipher is one of the strongest classes in Pillars of Eternity 2: Deadfire. Skip drygores? Yeah if you’re super wealthy. If I had more budget, a crit/block build with 1H/shield gets better. maybe something like: Holy Paragon: You can wield 2H weapons in one hand, but may not leech life and have 15% less attack/cast speed or Demigod's Heft: You can wield 2H weapons in one hand, but may not equip body armour or helmets and have 15% less attack/cast speed The difference is big enough that at some stages of TBC it was as good or slightly better to dual-wield as an arms warrior in pve. Man imagine if you read your own response before posting it. 25 Build Guide] by aer0; Duelist YouTube Forum [3. 3 travel points on each wing for the axe node to get to the big juicy one vs 2 travel points for the sword circle. Adding more and more damage scaling tends to benefit dual wield more than 2H due to the two hits scaling together. pick the one you like most. In the absence of +hit gear (so all of levelling and most of your early days at 60), 2h is the best. Personally, I hate the super slow swing speed of 2-handed, so if I go for melee, it's either shield + board or dual wield. For magic it tends to be 2h (With FSOA) > Dual (With GConc Unlocked) > 2h (with no GConc) For range Dual is usually better due to needle strike, however range is the heaviest to be Generally speaking dual wield provides better DPS than 2H, though there are other considerations. If you want to dual wield you have to manually equip the offhand via dragging the item with mouse or Y / triangle on consoles Reply reply Top 1% Rank by size . I played with that for a bit but the skill tree is just too specialized. ita not a matter to poll, since its not personal preference, dual wield is more dps, 2h is more survivability. . (Unless you have the vateshran dual wield, which gives DW a new stronger execute. What im curious to know is, if i were to go 2 hand instead of dual wield, how much more dps would i gain with the same quality of gear that gave me 70k dps. Dual wield all the way, the higher attackspeed makes the build feel better and the damage is higher with investment. If you want to have fun as a melee you have to use the right skills and not just chose between 1H and 2H (or dual wield). So with legendary weapon + high might, dw is always better than 2h. High block % and spell block % can make a huge Dual-wield would work well too as a more defensive option with dual strike and cleave since both weapons are included into a single damage instance, and the extra attack speed works well Dual wield with a saviour is superior to any 2h but isn't a huge benefit outside of bosses. 25. 11 Mar 2020 I would recommend 2-handed with a 1h/shield swap. Whenever the player equips two one-handed weapons of any type, dual wielding grants the following stats: +15% Chance to Block Attack Damage while Dual Wielding Dual wield is obviously the best for damage but relying on getting two good weapons in SSF is a recipe for disaster starting out. gg/wownoob --- Before you post, please do some Google searching to find answers and to avoid asking a question that has already been asked For some reason, I really enjoy playing a 2h duelist. 2H Vs MH is the same, but not 2H Vs dual wield. I will be 2h scourge strike unholy for the entire expansion no questions. Any build can easily hit that 400-450 str mark and bypass the requirement. Depends on your class really. 1h - fishing for crits, primary attack skills I think dual wield is still the best and most popular. Dual Wield can use a throw-away offhand to get boosts to a mainhand attack like Doublestrike while keeping the offhand global boosts, and the innate block and attack speed boost Dual Wield gives. One Handed - A one handed weapon without a shield has a significant bonus to accuracy. The Cyclone Slayer is now a frontrunner for one of the best builds in Patch 3. 60 Weapon Range: 1. I'll be picking up Eder, Durance, Aloth, Hiravias and use the 6t Dual wield is not too great any more, unless you're scaling pure elemental damage or you really need attack speed for some reason. r/elderscrollsonline. 0) poe league start guides be like youtube. While And one more thing: -40% on cleave doesn't apply to ele dmg, only phys dmg. Most enemies have at least some DR (even a humble wolf or a human in hide armor have 4, and that's about as low as it gets) that makes spreading your damage over multiple attacks a lot less effective, especially if you're looking to get mileage out of the carnage ability. 6. 25] (Updated!) Dual Wield Lacerate/Bladestorm | Gladiator | +25-33Mil DPS | All Content Cleared. Lightning strike is a fun skill as well, doing tremendous damage to single target with a bonus projectile ability. Were the weapon stats balanced enough to overcome that issue? What do I'm currently building a impale cyc slayer (first time using melee builds), and following the 1h dual wielding guide from dex, but i'm seeing amost every cyclone slayer with 2handed among the top. Shield: accuracy lowered, a few meaningless deflection points added. If I go swords it’s almost always dual wield because ichimonjis can carry you through the entire game, and you can swap into saviour Honestly going dual foils I feel is better than most 2h-weapons. The builds and their optimal turns at each Yeah but we still have to compare the numbers and know for sure. Would it be more ideal to go 2 hand crit over dual wield? Power stance is when you have two weapons of the same type equipped, so 2 straight swords or 2 daggers, or w/e. New. Scythe is really nice because of halberd range but sometimes you want to be MD so it depends. Next highest is 1H crossbow + quiver and the lowest dps is dual weld 1H crossbows.